TwitchKittens
2019-01-26 00:00:00 +0000
I was brought on the Streamlabs creative team to design custom stream assets for TwitchKittens, a Twitch stream team consisting of over 20,000 members. These assets are integrated into the Streamlabs Library so TwitchKittens team members can install them in one click. I designed and animated custom alerts and overlays totaling over 72,000 downloads.
These stream assets are designed to compliment TwitchKittens existing art style, which was more of a ‘modern’ gaming style, geared towards that sort of esport aesthetic that a lot of streamers use. I also incorporated some 3D renders I made myself into some of the designs, giving them more of a lively and unique look rather than just flat graphics.
Download them here
Support the Twitch Kittens team
All starting screens were made in Adobe Photoshop. All alerts were made in Adobe After Effects. I was asked to take inspiration from not only their existing overlays, but to focus on the ‘esport’ aesthetic, which is usually very clean and ‘striking’. I had lots of fun coming up with various ideas, experiencing with textures and rendering my own custom 3D renders, as can be seen in some of the starting screens. Blender was used for the 3D objects.
For the alerts, I wanted them to be very eyecatching as soon as they popped up, thus most of the attention to detail is on the reveal, while the remainder of the alert is subtle to hold the viewers attention.
Magic: the Gathering Arena
2019-01-26 00:00:00 +0000
Wizards of the Coasts partnered with Streamlabs in order to create streaming assets to launch with their new game ‘Magic: The Gathering Arena’. This project was first introduced to me through a colleague, whom later brought me onto the project team. The goal was to create live screen overlays that looked like they were a part of the characters they were based off.
My initial motivation was to examine standout features of each character and incorporate them into the design of the overlays. Colors also took a large role in the designs, as each was meant to represent a certain element. Each character’s personality, powers, and overall aura found their way into the end project, resulting in overlays that feel like they were pulled right off an armor piece, or fabric design.
These themes are seen and downloaded by thousands of SLOBS users, you can view and use them yourself down below!
For more information on the project, check it out live on Magic: The Gathering Arena with Streamlabs
All starting screens and webcam frames/headers were made in Adobe Photoshop. I usually start with basic shapes, such as rectangles and circles and then began building upon them by either adding or removing more anchor points. I also sometimes combine shapes together to form more complex split shapes. Blending options also play a big role in my design process, and are often used to achieve more glossy and shiny materials and appearances.
Motion Graphics
2019-01-26 00:00:00 +0000
Facebook Gaming
2019-01-26 00:00:00 +0000
The project began when Facebook Gaming - an upcoming livestreaming platform - and Streamlabs partnered to make it accessible to new and old streamers alike. With integration from SLOBS, users can easily jump straight into streaming on Facebook Gaming, and with the theme packages our team created, everything was essentially start-up and go.
I was asked to join a project team to create several theme packages (live screens and alerts) for the upcoming release of this collaboration. The design direction was set for a more modern and minimal type style, with bits of nostalgic design choices sprinkled in. High contrasts colors mixed with clean and simple designs are what made up the bulk of the themes, with more adventurous ones made for verity.
For more information on the project, check it out live on Facebook Gaming
All starting screens and webcam frames/headers were made in Adobe Photoshop. All alert animations were made in Adobe After Effects. Most of the designs here were done with simple shapes. We wanted to keep everything as simple as possible while keeping it visually pleasing, thus we played a lot of various colors and shape combinations. For the alert animations, I took assets from the original live screens and manipulated them inside of Adobe After Effects to get the Streamlabs alert box.